Skill attack

Attacker D100 + Mind Power or Muscle Power (Depends on skill) + Modifiers > Defenders D100 + Mental Fortitude or Physical Fortitude (Depends on skill) + Modifiers = Hit

Attacker Rolls on Skill table for effect

Effect + Mind Power or Muscle Power (Depends on skill) + Modifiers = Potency of effect

Defender (Mental Fortitude or Physical Fortitude (Depends on skill) + Modifers) - Potency of effect = Effect to Defender

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Ex. Of a Mental skill attack (May hit more than one, depends on the skill) (Mental Skills never do damage)

Attacker rolls 50 + 10 Mind Power + 3 modifers = 63

Defender rolls 40 + 15 Mental Fortitude + 6 modifers = 61

Attacker Hits Defender

Attacker rolls 65 on Skill table = shock for 2 turns

shock for 2 turns + 2 Mind Power + 2 Modifiers = shock for 8 turns

Defender adds 3 Mental Fortitude + 3 Modifers - shock for 2 turns = shock for 2 turns

Defender is now shocked for 2 turns

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Ex. Of a Physical skill attack (May hit more than one, depends on the skill) (physical Skills never do effects)

Attacker rolls 50 + 10 Muscle Power + 3 modifers = 63

Defender rolls 40 + 15 Physical Fortitude + 6 modifers = 61

Attacker Hits Defender

Attacker rolls 65 on Skill table = 4 bleed for 2 turns

4 bleed for 2 turns + 2 Muscle Power + 2 Modifers = 8 bleed for 2 turns

Defender adds 3 Physical Fortitude + 3 Modifers - bleed for 2 turns = 6 bleed for 2 turns

Defender is now bleeding 6 damage per turn for 2 turns (Physical skill damage inflicted per turn can't be ignored by armor every turn)